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Killing floor 2 helios rifle scrake
Killing floor 2 helios rifle scrake










killing floor 2 helios rifle scrake

you can also incorporate an FAL in your loadout and have some big zed killing potential if need be, but don't forget your main job is to keep the trash off your teammates.įirebug - firebug excels at holding a tight lane like a doorway. the zerker's main job is to get the big zeds focused on him and mostly parry them so the rest of the team can kill them without worrying about taking so much damage.Ĭommando - commando's job is to kill small zeds and extend zed time by timing kills correctly. also your team can get a nade from you once a round.īerserker - this is more of a tank perk. if you want you can pair it with the kaboomstick and also kill small zeds extremely well. like gunslinger this is definitely a headshot focused perk.ĭemo - RPG is capable of taking the head off scrakes and doing massive damage to fleshpounds. Sharpshooter - if you take the right loadout you can one shot kill medium zeds and still have a weapon for the big boys. also your team can get ammo from you once a round. lowkey great at killing smaller zeds as well because of penetration. Support - fantastic bullet penetration and good damage. Gunslinger - fantastic dps and good movement speed.

killing floor 2 helios rifle scrake

The main question is do you want to focus mostly on bigger zeds, small zeds, or on healing and buffing your team instead of killing? I'll categorize the perks and give a quick rundown on what they are about. I'm going to ignore your question of ranking the perks and instead focus on that you are new and probably just want an idea of what perk(s) to play.

killing floor 2 helios rifle scrake

Remember: Perks are not bad at their core. Helios Rifle + any weapon except MWG and Husk CannonĪs you can see each perk has its own loadout and skill tree which will allow player to reliably perform Fleshpound/Scrake takedowns, while also having primary/secondary weapon to deal with lesser enemies. In the following table below I am going to provide a list of loadouts that are suitable for both controlling huge crowds of trash/medium zeds and hunting large zeds: PerkĪny melee (bar Katana, Road Redeemer and Crovel) + NailgunĪA-12 + Boomstick + HZ-12, Doomstick + HZ-12 Overall, the perks can be divided on 3 groups: Trash killersĬommando, SWAT, Berserker, Field Medic, Firebug Ranking could have made sense back when the game was released in 2015 or 2016, but in its current state, when literally all perks are shifted towards generalist-playstyle, there is no point in putting currently available perks in certain order (from best to worst or whatever). Commando and SWAT control trash crowds better, while Sharpshooter and Demolitionist are good at disposing large threats. The game is designed in a way that each perk has its own strengths and weaknesses, e.g.












Killing floor 2 helios rifle scrake